The developers are looking for feedback on the new bullet impact sounds sytem available in CTE.
DEV Description from patch:
This system supports separate sounds for Limbs, torso & head hits (future implementation might also include kevlar/armor hits) Our approach to these sounds within the Battlefield soundscape is to keep these sounds pretty subtle, and we are basing them off of impacts to flesh. You should notive a slight variation between limb/torso & headshots.
Sniper bullet impacts have an additional layer added, where the distant hit should be clearly audible at longer ranges, but really hard to hear at close ranges as the rifle fire sound will overshadow the hit.
What do you guys think? The developers are looking for feedback. Do you want a more distinctive headshot sound? Do you want to hear body shots?
Action shot taken by https://twitter.com/Berduu